League tables

After week 4
#Team PW L+/− Pts
1 Poke & Hope Games 15–5 · frames 33–18 4 4 0 +10 19
2 Cuemasters Games 14–6 · frames 32–17 4 3 1 +8 17
3 Sharks Games 13–7 · frames 30–19 4 3 1 +6 16
4 Cuemasters Greyhounds Games 10–10 · frames 25–23 4 2 2 0 12
5 Ixworth Greyhound Games 10–10 · frames 23–27 4 2 2 0 12
6 Bardwell Dun Cow Games 9–11 · frames 22–26 4 1 3 -2 10
7 Touching Cloth Games 7–13 · frames 22–31 4 2 2 -6 9
8 Clean Break Games 8–12 · frames 23–26 4 1 3 -4 9
9 Kings Head MB Games 7–13 · frames 21–29 4 1 3 -6 8
10 Hockham Hillbilly's Games 7–13 · frames 17–32 4 1 3 -6 8

How positions are decided (rule 20)

  1. Points: 1 for a win + 1 per game won
  2. Number of wins
  3. Games won between the teams that are level
  4. Net frames (frames won minus frames lost)
  5. Countback from the final game

Cuemasters Greyhounds and Ixworth Greyhound are level on 12 points and 2 wins, so the games between them, then net frames, decide the order.

Touching Cloth and Clean Break are level on 9 points; more wins puts them in this order.

Kings Head MB and Hockham Hillbilly's are level on 8 points and 1 win, so the games between them, then net frames, decide the order.

+/− is games won minus games lost. No points have been deducted this season.